![[arsenalofloreheader.png]] *“You arrive with empty hands and a heavy fate. But the Lore remembers. It shapes to your soul, not your strength. Wield it well and it will answer.”* — [[Greeting Oak]], Keeper of LoreHaven — # Oh, the Places You'll Go! ## *What You Hold Defines What You Become* So, what's the best part about being a Fell? Is it the weapon in your hand, the armor on your back, or the mythic companion at your side? Truth is—it’s all of them. Your arsenal is not just your gear; it’s your identity. Here there are no rigid classes or predefined builds. Your strength, your role, your legend... it’s all forged from the choices you make. You might become a sword swinging, spell slinging snake rider. Or an unshakable tank who lets their captured monstrosity do the fighting. Or a whisper in the dark with daggers drawn, curses ready, unseen until it's too late. Your arsenal makes you. Your journey remakes it. ## Your Own Personal Armory Every Fell's arsenal is divided into three core pillars: * Weapons - Powered by your [[Offensive Attributes]] ([[Power]], [[Precision]], [[Magic]]) * Armor - Forged through your [[Defensive Attributes]] ([[Evasion]], [[Durability]], [[Resistance]]) * Lorebounds - Grown from your [[Core Attributes]] ([[Vigor]], [[Wit]]) Everything else serves to complement this core. Your arsenal evolves as you level, loot, and lean into your strengths. There are no limits. Only loadouts. This section will walk you through each part of arsenal in turn: * [[Weapons]]: Their types, tiers, abilities, and [[Infusions]] * [[Armor]]: How it's chosen, upgraded, and empowered * [[Lorebounds]]: What they are, how they grow, and the [[aspects]] that define them Whether you’re carving a legend with a blade, outlasting fate behind a shield, or fighting beside something you once feared, this is where your power begins. ![[arsenaloflorefooter.png]]