# Shadows
Shadows is the art of calling upon darkness. Not the absence of light, but the fear, power, and curses that live within it. This skill draws on the hidden corners of the Sphere, summoning forms that unsettle, conjuring terrors that bend resolve, and weaving curses that linger long after the first strike.
A Fell trained in Shadows may cloak themselves in living darkness, inflict hexes that sap strength or clarity, or summon shapes that twist the battlefield to their advantage. Where Vitality sustains and Arcane destroys, Shadows disrupts: turning enemies against themselves, undermining their will, and making every shadow feel like it might be occupied.
In the Sphere, there are Fell who walked as silhouettes, called spectral claws from nothing, or whispered curses that followed bloodlines for generations. To wield Shadows is to work with dread as a resource, knowing that those who conjure fear have to learn to live inside it.
> [!note] Example Skill Checks
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> - Conjure a veil of darkness to blind or disorient foes.
> - Place a lingering curse on an enemy that weakens their attacks.
> - Summon a shadowy construct to harry or distract.
> - Instill fear in opponents, forcing hesitation or retreat.